Noah Fishel's Portfolio
  • Work Examples
  • My Resume
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Hi! I’m Noah.

I'm a UX Researcher and Games User Researcher with 15 years of experience designing and executing complex research initiatives.

I have experience across a variety of research methodologies, domains, product phases, and project scopes. I am comfortable leading projects independently, or working as a part of diverse teams. I have built sectors of expertise along the way (gaming, health, AI/ML/CV) and also a comfort with taking on challenges and developing new skills as required.

My core strength is in qualitative UX research and the ability to effectively integrate that base with prototyping and mixed-methods approaches to provide actionable insights.

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Please reach out! Let’s talk about your idea, your challenge, your project, or the role you need filled.

Email me at uxnoah@gmail.com, connect with me on my LinkedIn, or click below to book a time to chat with me.

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Work Experience

Below is a collection of projects and initiatives that I have worked on. As a consulting researcher, the results from my work are proprietary so that means many of the best details are not included in my case studies. If you want to know more about a project or the impact I made on it, please reach out and I would be happy to show you more!

Featured

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Featured

Traditional UX

Gaming

All Projects

Embedded UX Research: Smart SunglassesEmbedded UX Research: Smart Sunglasses
Embedded UX Research: Smart Sunglasses

I spent 8 months embedded as the Senior Usability Researcher in the New Devices Group at Intel working on a set of smart sunglasses in development.

Competitive ResearchPrototype TestingUser ResearchInteraction Design
Exploratory Research: Creative Gamers Exploratory Research: Creative Gamers
Exploratory Research: Creative Gamers

I followed the progress of 15 “creative gamers” over the course of a month to better understand their unique motivations and pain points. We used a combination of contextual interviews and diary study.

User Research
Playtest Series: Interactive Fiction Playtest Series: Interactive Fiction
Playtest Series: Interactive Fiction

Completed a series of 7 playtests of the same mobile interactive fiction series. Each game playtested was based on the same evolving design elements, but built on a different piece of intellectual property.

Playtesting
Mixed-Methods Research: Health and WearablesMixed-Methods Research: Health and Wearables
Mixed-Methods Research: Health and Wearables

Led extensive mixed-methods research to inform the development of health and wellness features for a major smartphone manufacturer. The research evolved from broad exploratory work into focused product development, spanning multiple phases over several months.

Exploratory ResearchConcept TestingQuantitative Research
Gaming Study: Branded Roblox Experiences Gaming Study: Branded Roblox Experiences
Gaming Study: Branded Roblox Experiences

Tested 5x Roblox minigames games based on brands not primarily associated with video games (e.g. TMNT, Barbie, Walmart). The goal was to extract higher-level learnings about what makes for quality and compelling games based on brands.

Competitive ResearchPlaytesting
UX Research/IxD: DAT Trucker AppUX Research/IxD: DAT Trucker App
UX Research/IxD: DAT Trucker App

Conducted field research with truck drivers to understand their mobile app usage patterns and needs across all aspects of their work life. Research was used to inform design of new unified trucker experience.

User ResearchInteraction DesignPrototype Testing
Conference Speaker: IoT World Conference — Future of Voice InteractionConference Speaker: IoT World Conference — Future of Voice Interaction
Conference Speaker: IoT World Conference — Future of Voice Interaction

Delivered presentation at IOT World conference focusing on how to deliver on the promise and opportunity of voice-based experiences

Conference Presentation

Resume

Below is a summary of my past work experience and my academic history. To see and download the one-page version of my resume, click here.

Name
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Role / Degree
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When
Location
Noah Fishel UX

Freelance UX, Games Research

Dec 2019 → Present

Portland, OR and remote

Concrete UX

UX Research / Designer at consulting UX agency

Apr 2010 → Dec 2019

Portland, OR

Intel — New Devices Group

Senior Usability Researcher (Embedded)

Mar 2014 → Feb 2015

Portland, OR

Carnegie Mellon University

Master’s Degree in Human-Computer Interaction

Apr 2009 - Sep 2010

Pittsburgh, PA

Pomona College

Bachelor’s Degree in Neuroscience, Mathematics

Aug 2004 → May 2008

Claremont, CA

More Data About My Work and About Me

Peruse the database below to learn more about the clients I’ve worked with, my core competencies, UX methods I’ve practiced, or if you just want to learn a little more about my hobbies and interests.

Expertise

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Expertise

Methods

Clients

Hobbies

User Research
User Research
Concept Ideation
Concept Ideation
Games User Research
Games User Research
Prototype Creation
Prototype Creation
UX Design
UX Design
Usability Testing
Usability Testing
UX Strategy
UX Strategy
Game Design
Game Design
Information Architecture
Information Architecture
No Code/Low Code Development
No Code/Low Code Development